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Cones

Placing cones, moving them, and keyframing their movement like any other item.

Placing Cones

  1. Click Add ItemCone.
  2. Click the pitch to drop the cone.
  3. Click the cone to select it (an amber ring appears).

Cones are great for marking dribbling courses, passing grids and circuit stations. You can add as many as you need — each one gets its own track.

The Cone's Track

Each cone (Cone 01, Cone 02…) has:

  • Movement — position keys. Key it at the playhead second, move it later, key again — the cone glides between the spots like any other item.
  • Graphic — the cone's movement arrow on/off (amber by default).

Using Cones in a Drill

  1. Place a line of cones (2D view makes this easy).
  2. Select a player and add movement keys that weave around the cones.
  3. Turn the player's Graphic track on to draw the slalom path.

Moving, Removing & Copying

  • Move — click-to-move or drag, just like players (AUTO records keys).
  • Remove — select the cone and use the remove option; its track disappears too.
  • Copy / Paste — copy a cone and paste its parameters onto another cone.
  • Colour — change the cone colour from the item menu (default orange).