Cones
Placing cones, moving them, and keyframing their movement like any other item.
Placing Cones
- Click Add Item → Cone.
- Click the pitch to drop the cone.
- Click the cone to select it (an amber ring appears).
Cones are great for marking dribbling courses, passing grids and circuit stations. You can add as many as you need — each one gets its own track.
The Cone's Track
Each cone (Cone 01, Cone 02…) has:
- Movement — position keys. Key it at the playhead second, move it later, key again — the cone glides between the spots like any other item.
- Graphic — the cone's movement arrow on/off (amber by default).
Using Cones in a Drill
- Place a line of cones (2D view makes this easy).
- Select a player and add movement keys that weave around the cones.
- Turn the player's Graphic track on to draw the slalom path.
Moving, Removing & Copying
- Move — click-to-move or drag, just like players (AUTO records keys).
- Remove — select the cone and use the remove option; its track disappears too.
- Copy / Paste — copy a cone and paste its parameters onto another cone.
- Colour — change the cone colour from the item menu (default orange).