KickViz — Complete Documentation
Everything you need to build tactical scenarios in the visualizer — from your first click to advanced zone animations.
New here? This documentation covers the visualizer — the redesigned, timeline-driven app. The old app and its tutorials are being phased out. Start with Overview & First Steps, then The Timeline System — — everything else builds on those two.
Getting Started
Overview & First Steps
What the visualizer is, how the screen is organised, and your first scenario in under a minute.
Navigation & Viewport
2D and 3D views, orbit / pan / zoom, and how to read the pitch.
The Timeline System
The master timeline, the playhead, tracks, lanes, keyframes and the AUTO key system.
Items & Tracks
Players
Adding, selecting and moving players; their Movement, Action and Graphic tracks; how to use every player menu.
The Ball
Placing the ball, its Movement and Attachment tracks, dribbling with a player, and releasing it.
Cones
Placing cones, moving them, and keyframing their movement like any other item.
Targets
Placing targets, moving them, and keyframing their movement.
Zones
The three zone types, editing their shapes, visual windows (radius / shape / colour), and attaching vertices to players.